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"Lumo 2 - Full Play Through"

Posted: 13 November, 2025

I've had a bunch of requests from people struggling to find the last few collectables in 2umo. And I'm not surprised, there're a lot of them!

I'm too lazy to make a map, so I thought I'd do something similar to the first game, and record a kinda "Director's Commentary", of a full 100% run, to help people out. Except it turned into more of a ramble.

I've not tried to go into the same depth in this walk-through. There're too many little hidden things to do that. Instead, it's a reasonably quick 100% speed-run, that you should be able to scrub through for some clues.

Enjoy!

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Lumo 2 Dev Journal

Musings, random thoughts, work in progress screenshots, and occasional swears at Unreal Engine's lack of documentation -- this is a rare insight into what happens when a supposedly professional game developer plans very little up-front, and instead follows where the jokes lead them.

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