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Lumo Director's Commentary, Part 8

Posted: 08 July, 2016

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And that, Ladies and Gentlemen, is that. 100% rinse of Lumo, including the paperboy ending!

I'm going on holiday for a couple of weeks, so enjoy the sun and thanks again to everyone that's supported the game :)

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Lumo 2 Dev Journal

Musings, random thoughts, work in progress screenshots, and occasional swears at Unreal Engine's lack of documentation -- this is a rare insight into what happens when a supposedly professional game developer plans very little up-front, and instead follows where the jokes lead them.

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