Archive:
I've been busy this month. Firstly, I've agreed to work a couple of days a week for a start-up in Cambridge (outside of games), so now I have some income.
The build has also taken some good steps forward. Phil (Dopedemand) is back, providing music for the game, which is fantastic. You can hear some of his work in the video below.
And the fishing system is basically done. Lots of little things in this, but it feels good and I'm going to have some fun with it!
Check out the Video Log to see how I'm getting on:
Previous Post: "Dev Log: Build Update"Buy My Stuff:
Source Code:
I'm slowly open sourcing as much of my code as possible. It's not generic — it was all written for a specific use-case, for specific games — but it could be useful, and it might spark a few ideas:
Friends:
If you like any of my work, please consider checking out some of the fantastic games made by the following super talented people: