Archive:
Started on a sculpt for a skeleton. First thing I've attempted to do completely in ZBrush.
Blocked out, and starting to get some detail in.
High poly
Low Poly
Textured and rigged!
Previous Post: "Skullduggery"Buy My Stuff:
Source Code:
I'm slowly open sourcing as much of my code as possible. It's not generic — it was all written for a specific use-case, for specific games — but it could be useful, and it might spark a few ideas:
Friends:
If you like any of my work, please consider checking out some of the fantastic games made by the following super talented people: