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"Dem Bones"

Posted: 26 February, 2021

Tuesday 23.02.2021

Started on a sculpt for a skeleton. First thing I've attempted to do completely in ZBrush.

Wednesday 24.02.2021

Blocked out, and starting to get some detail in.

Thursday 25.02.2021

High poly

Low Poly

Friday 26.02.2021

Textured and rigged!

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Source Code:

I'm slowly open sourcing as much of my code as possible. It's not generic — it was all written for a specific use-case, for specific games — but it could be useful, and it might spark a few ideas:

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