Archive:

Subscribe:Atom Feed

"Lumo Journal: Week 90"

Posted: 12 March, 2025

Lumo Journal

12.03.2025

It’s been a couple of weeks. I’m nearly finished, right? Nope…

QA and console porting is going to start at the end of the month, so it looks like I was aiming for the wrong date. Boo. But! For the first time in my life, I’ve actually had some time to walk away from the game – I had a very lazy week, last week – and then come back with fresh(ish) eyes. Yay! And that means: fettling and polishing.

The polishing’s mainly been bug-fixing, if I’m honest, but I’ve made some difficulty tweaks, I’ve re-organised some of the rooms in Sandy’s, and found a lot of little bugs, pops and glitches, which I’ve squished and smoothed out. Yesterday was the first time I managed a 100% run of the game (including all the bastard achievements) which was a good feeling!

So, I’m kinda cruising, at least compared to the last three months, and trying to remember what I used to do in the evenings and weekends. I’m sure it wasn’t just sitting in front of the TV… Although, if I’m honest, this happens at the end of most of the games I’ve worked on; you’re so head-down focusing on the thing, putting the hours in over those last few months, that everything else goes out the window. It’s been 20 years, I should have a “re-integrate” plan written down somewhere.

Anyway.

The publisher and I still haven’t settled on a release date, and the loss of Wil Overton’s key-art has caused some background problems, so I’ve decided to break ranks a little. I’m going to start talking about the game on my socials, and the publisher can take their time. The Triple Eh? blog has finally had an update, and this morning I put together a little gameplay tease, that I’ll push out on to the socials. I’ve even set up a TikTok account, which I’m planning to use to explain all the Easter eggs & references that I’ve snuck in the game. A diversion between bug hunting.

Previous Post: Coming soon... Next Post: "Lumo 2"

Friends:

If you like any of my work, please consider checking out some of the fantastic games made by the following super talented people: