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Archive:
2023
"UE5 Hard And Soft Object Pointers"
2022
"Moving to UE 5.1"
"INTERLUDE"
"Changing The Game Flow!"
"The Covids"
"UE5 Performance on Steam Deck"
"Back to SUL"
"Many Many Fixes"
"Polishing East Ley"
"Post Holiday..."
"Holibobs"
"Your lucky day"
"A week of many parts"
"Power Up!"
"Rain Vlog"
"Faraway Tree"
"Lldlyw Gameplay Part 3"
"Lldlyw Gameplay Part 2"
"Lldlyw Gameplay Part 1"
"Mud Treatment"
"Next Blockout"
"Unreal Engine 5.0"
"Mega Build"
"UE5 Preview 1"
"Druids"
"On a Roll"
"The Net"
"Gameplay Tease"
"Bath Time"
"Druid Camp"
"Interiorize..."
"Wand and Berry"
"Stewart Gilray"
2021
"Perf and Polish Vlog"
"Illumi-Nat"
"Bomb Berry"
"Bugs and NPCs"
"Odds and Sods"
"Kick in the Perf"
"New Shrine"
"Ghost Fluster"
"Time Gentleman"
"Standing Stones"
"Broken Upgrade"
"East Ley"
"Spiral Tribe"
"Initial Experience"
"Bug Fixing"
"End of Ytene?"
"Robin Hood"
"Web Designer"
"Where's Wally"
"On Me Head"
"Fade Away"
"Non Player Characters..."
"Eye Eye"
"Waterfall"
"Level Sequence"
"Observatory"
"Snap!"
"Colouring In"
"Death And Blockouts"
"Raining NPCs"
"Jump Around!"
"Dem Bones"
"Skullduggery"
"Two birds, one blog..."
"Winner Winner Chicken Dinner"
"Vines on Splines"
"Ytene"
"Got The Fog Horn"
"HDR"
2020
"Gameplay Video"
"Anim Maniac"
"Vlog Time"
"Roland"
"Jasper"
"AI Scaffolding"
"Steam Powered"
"Timelines"
"First AI"
"Camera Action"
"ZTarget Totems"
"Linux Builds"
"My Kingdom for a Quad"
"The Zoo"
"NPCs"
"All Aboard!"
"Race against timeline"
"When the only tool you have is a hammer..."
"Nice UE4 related video..."
"Bob the Placeholder"
"Sword and Glove"
"Sadness of a Broken Build"
"Character Actions Polish"
"Weekly Update 19.06.2020"
"Weekly Update 12.06.2020"
"Bundle for Racial Equality"
"Colouring in the dungeon"
"Parallax Occlusion Mapped Fog"
"Blog updates..."
"Dev Vlog 015: Moar Dungeon"
"Dev Vlog 014 - Self Isolation"
"Dialogs and Strings..."
"Dungeon and Ting"
"Dev Vlog - Jan 2020"
2019
"Dev Vlog 011 - More World Building"
"Cecconoid's Camera Setup"
"Dev Vlog: 010"
"Saving Project Lumo..."
"Cecconoid Gameplay"
"25 Waves of Cecconoid"
"Dev-Vlog: 009 - Starting on the Combat"
"Making a game in 90 days..."
"Dev Vlog: 008 - Eugatron"
"Dev Vlog 007 - Where's Wally Been?"
2018
"Dev Vlog 006"
"Dev Log: New Character, Pick-ups and Chests"
"Dev Log: More Fishing"
"Dev Log: Build Update"
"Dev Log - Fishing"
"Dev Log - Player Character Actions"
"Lumo Dev Diary"
"A new look..."
"I'm alive..."
"Stylised Water Shader"
"In-Game Sticky Notes..."
"Super Simple Day Night Cycle"
"In Game Camera"
2017
"Devlog: November"
"Devlog: Upheaval"
"Devlog: Curves"
"Devlog: Grab bag catch-up post..."
"Work In Progress"
"Devlog: Oh Behave..."
"Devlog: Frigging in the Rigging..."
"Devlog: The Price Is Right"
"Devlog: Replication"
"Devlog: Making Pixels Glow"
"Devlog - 08.04.17"
"Devlog - 17.03.17"
"Devlog - 08.03.17"
"Devlog - 24.02.17"
"Devlog - 03.02.2017"
"Visual Studio Code"
"Devlog - 20.1.17"
"Dev blog, 6th Jan"
2016
"PS4 v1.02 Save Games"
"Lumo Build Updates"
"Devupdate - 4th November"
"Devupdate - 13th October"
"This is scary..."
"Devupdate - 6th October"
Devupdate - 23rd September
Dev Update – 14th September
Dev Update - 26th August
Dev Update - 5th August
Lumo Director's Commentary, Part 8
Lumo Director's Commentary Part 7
Archiving...
Lumo, Vita release imminent!
Lumo, now available for XBox One!
Director's Commentary, Part 6
Director's Commentary, Part 5
Director's Commentary, Part 4
Director's Commentary, Part 3 & World's first Old School run!
Director's Commentary, Part 2
Release Day!
Director's Commentary, Part 1
Lumo Release Date
Devupdate, 11th May
Where's Lumo?
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Director's Commentary, Part 4
Posted: 09 June, 2016
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Director's Commentary, Part 3 & World's first Old School run!